"There are familiar twinkles in the sky, but we're looking at a new constellation."Ībsence makes the heart grow fonder I suppose. And this is just my gut talking, but – whisper it – I think this might be a refreshingly short game, which would certainly fit with the Armored Core standard. And here's a treat for my fellow Destiny 2 degenerates: at one point you hold a button to hack a gate and some dudes spawn in behind you. Imagine that: a straight-up, from-a-menu, start-and-end mission! How delightful. Partway through some lengthier missions, you'll apparently find supply points that top off your repair (health) packs and ammo. This might be FromSoftware at its most video game-y, and it just feels right. It even had a big-ol' glowing weak spot on top that you have to fly up to attack. I love that there's a Resident Evil-style quick-turn, and I about squealed upon seeing the boss at the end of the demo mission: a nuclear tower zamboni with two giant chainsaws for arms. You can even adjust your mech loadout after you die to counter whatever killed you. There's no bonfire woven into the level design, and no thoughts of reclaiming dropped Souls weighing on your mind. When you die, you start at an honest-to-goodness checkpoint a ways back.
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